Champion OS transforms how youth development organizations deliver programming. Structured curriculum, real-time session delivery, longitudinal student tracking, and grant-ready reporting — all in one platform.
Currently in the field: Champion OS is running real cohorts with the School District of Philadelphia across multiple sites, serving students in youth development and out-of-school-time programs.
Champion OS is a standalone platform serving multiple organizations with full data isolation. Users exist once; roles are contextual. A person can be a coach at one site, a director at another, and a student in a third — all from one account.
Site Directors & Coaches
Run daily sessions from a unified schedule view. Track attendance, log observations, and monitor student progress across all nine CHAMPIONS pillars in real-time.
Multi-Site Networks
Deploy proven curriculum across sites with full operational control. Custom content authoring, cohort management, and aggregate reporting across your entire network.
Young Leaders
See your growth across nine dimensions. Complete assignments at home, build a portfolio of verified achievements, and carry your progress forward across programs.
Content is reusable; scheduling is intentional. Author once, deploy everywhere, track everything.
Tracks, Lanes, Sessions, and Units — a content hierarchy designed for reusability and intentional scheduling
Coaches see the full program day in order with timings. The schedule is the product.
Nine core pillars drive every interaction — Character, Habits, Appearance, Mission, Positive Attitude, Intentionality, Obstacles, Network, Success
Organizations operate independently with full data isolation. Scale from one site to hundreds.
In-house and cross-site competitive sessions that drive attendance and belonging. Structured lobbies, team assignments, pillar tracking — competitive gaming is a credible messenger for skill development.
Students complete assignments at home on any device. Classroom code login for frictionless access.
Every session, every unit, every observation maps to one or more pillars. Students see their growth across all nine dimensions.
Character
Habits
Appearance
Mission
Positive Attitude
Intentionality
Obstacles
Network
Success
Content Managers build Units, Sessions, and Lanes once — they're referenced wherever needed across tracks and orgs
Site Directors assign templates to cohorts, set start dates, and the platform projects the full calendar automatically
Coaches anchor sessions in real-time. Students see their current unit; observations and completions flow instantly.
Progress follows the student — pillar events, completions, and observations persist across cohorts and tracks
Generate CHAMPION Standard exports for funders. Support for 21st CCLC, Cityspan, CEDS, and custom standards.
Funders are a first-class role with a dedicated portal. Site-less, read-only access to organization data scoped by grant. Watch program delivery happen in real-time — a coach logs an observation and it appears on your dashboard within seconds.
Real-time updates as sessions are delivered. Watch pillar events and story moments appear without refresh.
Per-student, per-pillar event counts with full provenance — click any cell to see the contributing observations, completions, and attendance streaks.
Coach observations marked visible to funders, tagged by pillar, surfaced in a live feed. Real student transformations, not abstract metrics.
Attendance, completion rates, and pillar coverage across every site in your portfolio — sortable, filterable, exportable.
Student names anonymized to first name + last initial. Anonymization enforced at the query layer, not display time.
The published superset of all student data — base profile plus all extensions. One export, complete provenance, full audit trail.
“Click any data point and see exactly what produced it — the specific observations, unit completions, and attendance streaks. That provenance is what makes the data credible rather than abstract.”
Michelle Johnson
Program Director, Youth Development Organization
The CHAMPION Standard is the published superset of all student data: base profile fields plus every available extension, documented, versioned, and exportable. It's the authoritative view of a fully-instrumented student.
When pitching to city-level education leaders or national OST networks, the CHAMPION Standard demonstrates the platform's broader ambition.
Standard extensions are modular data sets that attach additional fields to student records. Each extension corresponds to a specific external reporting requirement. Activate only the extensions relevant to your obligations.
Platform Content Managers maintain the global library — including Explorers, Rising, and Ignite curricula. Organizations can author their own content or submit custom tracks for inclusion in the global library, creating a pathway for orgs with strong programming to contribute to the broader ecosystem.
Champion OS's lane-based scheduling is the real differentiator. Each weekday maps to one independent, sequential lane. A missed day pauses only that lane; everything else stays on track.
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Onboarding typically takes 2–4 weeks, depending on the number of sites and custom configuration needs. We provide full support including staff training, content migration (if needed), and go-live assistance. Subsequent sites can come online much faster.
All your data is yours. You can export your complete student records, cohort history, and observations in the CHAMPION Standard format at any time — no lock-in, no fees for portability. Other platforms can import CHAMPION Standard data.
Student names are anonymized at the database query layer, not just hidden on screen. Funders see only first name plus last initial. Full FERPA compliance is enforced. All data is encrypted in transit and at rest. Audit trails track every access.
No. Champion OS supports both the global content library (with pre-authored tracks and lanes) and your own custom curriculum. Author once, deploy across sites. Full content flexibility with no platform lock-in.
Esports is a credible hook that drives attendance and belonging. Competitive gaming is instrumentede exactly like any other session: tracked pillar events, coach observations, student progress. The gameplay builds real-world skills in communication, strategy, and resilience.
All three: individual youth organizations, school districts running after-school programs, and funders managing portfolios of programs. Our contextual-role model means one person can be a coach at one site, a director at another, and a student in a third — all from one account.
Contact us to learn more about Champion OS, or sign in to your account.
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